Content generated with AI — it may contain mistakes.

Getting started

First steps

A first protection from the shop or the selector, then a member, a flag and a name, all from /protections.

Everything below is done by a player with the default permissions. Use an account without operator: operators hold exyliaprotections.bypass and no protection ever stops them, which makes testing misleading.

Get some land

Open the hub

/protections (or /ps, /claims). The top shows how many protections you own and your limit — 3 by default. My protections is empty for now.

Buy a core

Protection shop lists every tier with a price: small (21x21, 2500), medium (41x41, 10000) and large (71x71, 40000). Click one. The price is taken and the core item lands in your inventory. This needs an economy plugin; without one, give yourself a core from the console with /protections admin give <player> small.

Place it

Place the core where the middle of your land should be. The land around it is protected — the whole column, from the bottom of the world to the top — and the chat says "Protection <name> created". Its border is drawn for 10 seconds.

The placement is refused, and the core stays in your hand, in world_the_end, over another protection, closer than 8 blocks to another player's land, or over a WorldGuard region that is not the plugin's own. See Creating protections.

Or select the land

Select land on the hub gives you a selector, a golden hoe only your client sees. Left-click the first corner, right-click the second, then shift + left-click to confirm. You are asked whether to protect that many blocks for 5 per block of area; confirming charges you and protects the whole column between the corners. A selection needs sides of at least 9 blocks and at most 10000 blocks of area, and has no core block. Drop the selector to cancel.

Manage it

Open your protection

/protections → My protections. Left-click your protection to manage it; right-click teleports you to its home. The overview shows its name, owner, size and location, and one button per section: Land, People, Access, and Defense for the audit log. Economy, Growth and Extras appear once one of their features is switched on.

Add a member

People → Members → Add player, and type the player's name. They must have played on the network before. Pick a role: member builds, opens containers and uses doors and redstone; trusted can also add members and set the home. The chat confirms "Added <player> as <role>".

Change a flag

Back to the overview, Access → Flags. Each flag is one click: turn PvP on, or Visitor entry off to keep everyone who is not a member out. A new protection starts with mob spawning, crop growth, leaf decay, liquid flow and visitor entry on, and PvP, explosions and fire spread off.

Name it

Land → Rename, and type a name of up to 32 characters. It replaces the default "<player>'s land #1" in the list, the titles players see walking in, and the web map.

Stand inside it and run /protections info: it tells you the name, the owner, your role, the size and how many members it has. That is a working protection.

Where to go next

  • People and access — roles, per-player overrides, clans, bans, the lock, greetings and the audit log.
  • Menus — every screen, every button and how to restyle them.
  • Configuration — the tiers, limits and the feature switches that turn on raids, the bank, upkeep, the market, rent, plots, upgrades, warps and perks.

Something missing on this page? Tell us on Discord