First steps
Writing a seventh class from an empty file, one piece at a time.
The six that ship are examples, not a fixed roster. This page builds a seventh from nothing so that every piece is introduced where it is used.
1. The file
Create plugins/ExyliaClasses/classes/Medic.yml. The file name is the id: this class is medic.
display-name: "<#63ff8a><bold>MEDIC</bold>"
permission: "NONE"
equipment:
helmet: DIAMOND_HELMET
chestplate: DIAMOND_CHESTPLATE
leggings: DIAMOND_LEGGINGS
boots: DIAMOND_BOOTS/classes reload, put a full diamond set on, and after the default five-second warmup the player is
a Medic. permission: "NONE" means anyone may use it.
A player is matched against every class until one fits, and the order that check runs in is not defined. If two classes ask for full diamond, which one a player gets is a coin flip.
2. Passives
Effects held for as long as the armour is on. The notation is NAME|LEVEL, and the level is written
the way a player reads it — REGENERATION|2 is Regeneration II.
passive-effects:
- REGENERATION|1
- SPEED|13. A warmup with feedback
Without a warmup block the class still takes five seconds; with one you get sounds and particles at
each of the three moments.
warmup:
time: 4
sound:
enabled: true
type: "BLOCK_NOTE_BLOCK_PLING|1|1"
particle:
enabled: true
type: "HEART|10|0.5|0.5|0.5|0.1"
sound-completed:
enabled: true
type: "ENTITY_PLAYER_LEVELUP|1|1"4. Energy
Optional. Add it and abilities can cost something; leave it out and they are limited by cooldown alone.
energy:
enabled: true
name: "Mana"
symbol: "❤"
color: "<#63ff8a>"
max: 100
regen-per-tick: 0.10.1 per tick is 2 per second, so a full bar takes fifty seconds. The bar itself is drawn from
config.yml, not from here.
5. An ability
Right-clicking the item fires it. The item is consumed, so the ability is also a supply the player has to carry.
abilities:
GOLDEN_APPLE:
display-name: "<#63ff8a><bold>FIELD HEAL"
type: TO_CLAN
radius: 15
effects:
- REGENERATION|3|6
- ABSORPTION|1|20
cooldown: 20
energy-cost: 40
particles:
enabled: true
type: "HEART|30|1|1|1|0.5"
sound:
enabled: true
type: "ENTITY_PLAYER_LEVELUP|1|1.4"REGENERATION|3|6 is Regeneration III for six seconds. TO_CLAN reaches the caster plus every online
clan member within fifteen blocks in the same world.
6. A hold effect
The same idea without a cost: while the item sits in the main hand, the effects are kept topped up.
hold-effects:
GOLDEN_APPLE:
type: TO_CLAN
radius: 15
effects:
- REGENERATION|1|5Give the effect a duration comfortably longer than the half-second refresh — five seconds is what the Bard uses — so it never flickers.
7. Reload and check
/classes reloadThe reload re-reads everything and re-evaluates every online player, so a player already wearing diamond becomes a Medic without relogging.
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