Content generated with AI — it may contain mistakes.

Reference

Placeholders

The fourteen placeholders the plugin registers, written in the PlaceholderAPI form every one of them takes.

Every placeholder below is written in full, and clicking one copies it.

They are registered through ExyliaLib under names beginning with classes_, and PlaceholderAPI reaches a registered name by putting the plugin in front of it. So a scoreboard, a tab plugin or a chat plugin asks for %exyliaclasses_classes_class%, which is the form this page documents throughout; inside an Exylia plugin's own files the registered name stands on its own, with no plugin in front of it.

The player's class

PlaceholderDescription
%exyliaclasses_classes_class%The class's display-name, with its colours. Ninguna when the player is in no class.
%exyliaclasses_classes_class_id%The class id — the file name lowercased. none when in no class.
%exyliaclasses_classes_in_class%true or false.

Energy

PlaceholderDescription
%exyliaclasses_classes_energy%Current energy, one decimal. 0 for a player the plugin has never tracked.
%exyliaclasses_classes_max_energy%The class's energy.max, whole. 0 when the class has no energy.
%exyliaclasses_classes_energy_symbol%The class's energy.symbol. Empty when the class has no energy.

Marks

These describe marks on the viewer — what has been stacked on them, not what they have stacked on someone else.

PlaceholderDescription
%exyliaclasses_classes_marked%true or false.
%exyliaclasses_classes_marks%The raw mark count, 0 upward.
%exyliaclasses_classes_mark_level%The same number, but only while actually marked. 0 otherwise.
%exyliaclasses_classes_mark_color%The current level's color. Empty when not marked.
%exyliaclasses_classes_mark_icon%The current level's icon. Empty when not marked.
%exyliaclasses_classes_mark_display%The colour and the icon together. Empty when not marked.
%exyliaclasses_classes_mark_display_space%The same, with a trailing space. Empty when not marked.
%exyliaclasses_classes_mark_extra_damage%The current level's extra-damage, whole. 0 when not marked.
mark_display_space is for name tags

It resolves to nothing at all when the player is unmarked, so a prefix written %exyliaclasses_classes_mark_display_space%%player_name% gains and loses the icon without leaving a stray space behind.

In a scoreboard

lines:
  - " {muted}❙ {letters}Class: {highlight}%exyliaclasses_classes_class%"
  - " {muted}❙ {letters}Energy: {highlight}%exyliaclasses_classes_energy%{muted}/%exyliaclasses_classes_max_energy%"
The no-class answer is the Spanish word

%exyliaclasses_classes_class% answers Ninguna when the player is in no class, and that string is fixed in the plugin. It is a real answer, so the %name|fallback% syntax will not replace it — on an English server, hide the line behind %exyliaclasses_classes_in_class% instead of trying to override the word.

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