
Documentation
ExyliaEvents
TNT Tag, Spleef, OITC, CS:GO, Capture the Flag, Murder Mystery, Zombie Horde and forty-four more, each with its own arena, settings, kits, rewards and scoreboard, run from in-game menus — and gauntlets that chain them into one series.
- Version
- v1.6.0
- Minecraft
- 1.21+
- Category
- Events
- Pages
- 18
Getting started03
Configuring04
ArenasWhat a configuration holds, how an arena is validated and restored, and the blocks each type expects.Event typesThe fifty-one registered types, what each one is, and the settings that matter with their defaults.Teams, kits and lootTeam colours and balancing, the kits an event hands out, and chest loot tables.RewardsPer-event rewards, global reward commands, and what happens when a winner is offline.
Systems06
Game flowThe five states, the timers around them, and the rules that decide who may join.GauntletsSeveral events back to back, with points per stage and a champion at the end.Sign-upsOpening a list, adding players, and running an event only they may join.NetworkAnnouncing a server's events to the whole network, and walking players to them.StatisticsThe four counters, global and per event, and where players see them.On-screen and audioSidebars per type, the boss bars each game draws, nametags, and event music.
Reference05
Commands and permissionsEvery command with its permission, and the bypass nodes.PlaceholdersThe counters, statistics and leaderboards the plugin answers through PlaceholderAPI.ConfigurationThe five files the plugin writes, and what belongs in each.APIRead what is running, what is configured and what a player has done, move players in and out of an event, and follow its lifecycle.Frequently asked questionsThe questions that come up most, answered from the code.