
Documentation
ExyliaPracticeBot
A PvP training bot each player spawns for themselves: seven combat models from sword to crystal, mace and boxing, five skill rungs that change reaction, aim and discipline, gear and buffs tuned from a menu, and a public API other plugins spawn it through.
- Version
- v1.2.2
- Minecraft
- 1.21.9+
- Category
- Gamemode
- Pages
- 15
Getting started03
Configuring04
ModesThe seven combat modes: the kit each one dresses in, what the bot actually does with it, and the config block that tunes it.DifficultyThe five rungs of the ladder, the numbers behind each one, and what each of them feels like to fight.EquipmentThe armour, weapon, off hand, knockback and potion buffs a bot wears, where its first kit comes from, and what each one changes in a fight.MenusThe two editable menu files, what each button is wired to, the full action vocabulary and the placeholders a menu can read.
Systems03
BehaviourWhat a bot does when nobody is configuring it: when it fights, when it follows, the three ways it leaves on its own, and how it gets around terrain.LimitsTwo different ceilings: max-bots, how many bots the server runs at once, and the limits block, how far each slider in the menu may be pushed.CompatibilityWhat the server has to be, what has to be installed beside it, where the data lives, and what this plugin deliberately does not do.
Reference05
CommandsOne root command, its five player subcommands, its three admin ones, and what each refusal says.PermissionsTwo nodes, what each one gates, and why there is nothing per mode or per difficulty.Configurationconfig.yml key by key, with every default, and what messages.yml holds.APISpawn a bot from another plugin, point it at somebody, dress it in your own kit, and hear about it when it dies.Frequently asked questionsThe questions that come up most.