Content generated with AI — it may contain mistakes.

Reference

Frequently asked questions

The questions that come up most, answered from the code.

The plugin does not start

Check the console for ExyliaLib or packetevents. Both are required dependencies; without either the server disables ExyliaCapture by name.

The event will not start

/captureadmin start <id> refuses when the event is disabled, has no zone, or is already running. The setup screen shows which pieces are still missing.

Conquest never registers a capturer

Conquest attributes zones by clan tag, and it reads that from a detected clan plugin. With none installed, no zone can be claimed. Players without a clan are ignored in the same way. See Clans.

My clan plugin is soft-depended but nothing works

ExyliaLib detects eight: FactionsUUID, HuskTowns, ZelTeams, RunithClans, UltimateClans, Kingdoms/KingdomsX, SimpleClans and ExyliaClans, plus anything that registers a bridge. Detection is by reflection, so a plugin whose API cannot be reached is skipped and said so in the console — that line also names whichever one was picked.

The KOTH timer does not reset when someone else walks in

By design: the holder is whoever entered the empty zone first, and progress resets only when that holder leaves. Pushing an opponent out of the zone is how you take it — standing next to them does nothing.

A placeholder shows verbatim

Most often an event created after the last reload. Per-event families are registered from the configurations in memory, so /captureadmin reload is what makes a new event's placeholders resolve.

The other cause is a spelling the plugin never registered. A name it does not know is left on screen as written rather than rendered blank, which is what makes a typo visible. Every placeholder is written out in full on Placeholders.

The payload cart does not move

The path is scanned along rails between the start and the end point. Both endpoints must be rail blocks and the rails between them must be connected — a gap means no path was found and the cart has nowhere to travel.

The cart moves backwards on its own

That is RETURNING: nobody is within radius of the cart and progress has been made, so it rolls back at return-speed. Two sides in range at once is DISPUTED and it stops instead.

A player won while offline. Did they lose the reward?

No. Rewards for an offline winner are queued in the database and handed over the next time they join. The same goes for items that did not fit in a full inventory: they wait there too, and the player is told how many rewards arrived.

Nothing appears on the leaderboard right after a win

The top ten is a snapshot refreshed every 60 seconds. Wait a minute, or reopen the menu afterwards.

The chat is flooded during a Destroy The Core

Raise broadcast-every on that event. It only changes how often breaks are announced; every break still scores.

Do several events run at once?

Yes, of different types. With more than one running, the sidebar switches to a shared format showing up to four of them.

Does it work on Folia?

The plugin declares Folia support and schedules its work through ExyliaLib's scheduler, anchored to the entities and regions involved.

Where do I get support?

On the Exylia Discord. Licences are handled there too.

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