
Documentation
ExyliaKillEffect
100 kill effects across five categories, each one a body choreographed joint by joint among real items and blocks, often with the killer and the crowd acting it out: chosen from a menu, won out of a crate or bound to a weapon with a token, and written as sequences a server owner can edit.
- Version
- v1.4.0
- Minecraft
- 1.21+
- Category
- Cosmetic
- Pages
- 15
Getting started03
Configuring06
Effects and categoriesHow effects.yml is written, and the 110 effects that ship in it.SequencesThe step syntax: every token, every shape, the parameters that move a display, and the choreography of a body.Creating effects with AIDescribe the effect you want, copy the prompt, and paste the answer into effects.yml.Modes and tokensWhere the effect a kill plays comes from, and what the token and the remover do.The menuOne screen: the tabs, the grid, the favourites, and every template menus/effects.yml declares.The crateRarities, both kinds of key, the reels that fall, and the blocks that open them.
Reference06
CommandsWhat a player can do to their own effect, and the admin subcommands, grouped.PermissionsThe five kinds of node, and how a category or a rarity is sold as one line.ConfigurationEvery block of config.yml, with its defaults.PlaceholdersThe player's effect, the weapon's effect, the shortlist and the visibility mode.APIWhat another plugin can do with kill effects: the catalogue, what a player chose, what a weapon carries, playing an effect, the menus, and handing out effects and keys.Frequently asked questionsThe questions that come up most.