First steps
From a clean server to a player with an effect on their kills.
The menu path
Let players open the menu
/lp group default permission set exyliakilleffect.command.killeffect trueWithout this the catalogue cannot be opened at all — and a player who cannot see it cannot want anything in it.
Sell a category
/lp group vip permission set exyliakilleffect.category.meme trueThirty effects, one node.
Open it
/killeffect. The tabs are down the left, the effects beside them, and the first tab is the
player's own favourites.
Pick one and kill something
Left click wears it. The effect plays where the victim falls — as long as the victim's type is allowed.
effects.all-mobs is false and effects.allowed-mobs lists PLAYER, MANNEQUIN and ZOMBIE.
A test kill on a cow plays nothing, and that is the setting, not a bug.
The crate path
Put the crate somewhere
/killeffectsadmin crate block addBinds the block you are looking at, so clicking it opens the crate. The button in the corner of
the menu and /killeffect crate open the same screen.
Hand over a key
/killeffectsadmin keys give <player> 1That key lives on the player's row, which is what a shop, a vote listener or a reward plugin
runs as console. For one they can hold, sell and give away instead, item key <player> 1.
Open it
One key, one reel. A key in the hand opens it with a right click on the block; a key on the row opens it from the screen. What comes out is theirs for good — see The crate.
The weapon path
Give a token
/killeffectsadmin item give <player> griddy 1Drop it onto a weapon
Pick the token up with the cursor and click it onto a weapon in your own inventory. The weapon keeps everything it had; one value is written onto it.
Take it off again
/killeffectsadmin item remover <player>The remover unbinds the effect and hands the token back, so nothing is destroyed.
Checking it works
| Question | How to answer it |
|---|---|
| Is the effect there? | /killeffect preview <id> — it plays on the preview stage. Set one first with /killeffectsadmin preview location. |
| Does the weapon carry one? | Its line is drawn under the weapon's own lore. |
| Did a permission take? | /killeffectsadmin player validate <player> takes off what they may no longer use, now. |
| Did the file load? | /killeffectsadmin list prints every effect the catalogue declares. |
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