
Documentation
ExyliaSandBox
Generated PvP worlds with their own terrain presets and border, a random-teleport entry, a 1v1 queue that drops two players facing each other, kits players write themselves, a kit room, and teleport pads that send everybody standing on them at once.
- Version
- v1.0.3
- Minecraft
- 1.21+
- Category
- PvP
- Pages
- 18
Getting started03
IntroductionWhat ExyliaSandBox is: generated PvP worlds, a random-teleport entry, a 1v1 queue, saved kits and a kit room.InstallationDependencies, the first boot and the restart it triggers, the files the plugin generates and where the database is set.First stepsThe nodes a first group needs, a first world, a first kit, and the round trip a player makes.
Configuring04
WorldsManaged and imported worlds, the generator and its five presets, the border, the gamerules and what pre-generation does.KitsThe kit creator, how many slots a player gets, the favourite, and the predefined kits an admin writes for them to copy.Kit roomThe shelf of gear players build kits from: categories, what a click takes, and how an admin edits it.Teleport padsA cuboid in the lobby with a hologram, a boss bar and a countdown that sends everybody standing on it into a sandbox world.
Systems03
RTP and the queueHow a player enters a sandbox world: the safe-location search, the 1v1 matcher, the fast queue and the action bars.Teleports`/tpa` between players inside a sandbox, `/back` to where you last were, and `/rekit`.The admin panel`/sandbox` screen by screen: worlds, gamerules, players, teleport pads, predefined kits, kit-room categories and the lobby.
Reference08
CommandsEvery command the plugin registers, its arguments, its aliases and the node it checks.PermissionsEvery node the plugin checks, the tier that decides how many kits a player gets, and the one bypass.PlaceholdersThe nine placeholders the plugin registers, and the sidebar names that are not placeholders at all.ConfigurationThe three generated files: the RTP numbers, the queue bars, the pad visuals, the command whitelist, the messages and the sidebar.MenusThe nineteen screens: what opens each one, what its buttons do, and which folder is safe to edit.DatabaseThe seven tables, their columns, and what is deliberately kept in memory instead.APIAsk where a player is, read the worlds and their kits, dress them, and read their sandbox statistics.FAQThe questions that come up: the restart, the missing lobby, kits that will not save and worlds that stay unavailable.