Content generated with AI — it may contain mistakes.

Systems

Teleports

`/tpa` between players inside a sandbox, `/back` to where you last were, and `/rekit`.

Three commands move a player around once the sandbox worlds exist. None of them has a cooldown.

/tpa

/tpa <player> asks to be teleported to somebody. The target must already be inside a sandbox world; asking somebody in the lobby is refused with tpa.target-outside-world.

If the requester is already inside a sandbox, the request carries the kit they are wearing. Otherwise the usual kit branch applies: none refuses, one goes straight through, two or more opens the kit list first.

CommandWhat it does
/tpa <player>Sends a request. A second request to the same player is refused with tpa.already-sent
/tpaccept [player]Accepts. With no name it takes the newest request still alive
/tpdeny [player]Denies. With no name, same selection

Requests expire after tpa.request-timeout-seconds, sixty by default, and both sides are told. A disconnect drops every request to and from that player.

/tpaccept requires the accepter to be inside a sandbox world; /tpdeny has no such check.

Accepting claims the requester, snapshots and clears their inventory if they were outside, dresses them in the chosen kit, and moves them.

/back

/back returns a player to the last place they were inside a sandbox world. Only one point is kept per player, and only ever a location inside a sandbox world.

It is written when:

  • a player already inside a sandbox re-rolls with /rtp;
  • a /tpa is accepted and the requester was already inside;
  • a teleport pad picks up a player who was already inside;
  • a player dies — the death location becomes the point.

/back from the lobby runs the kit branch. /back from inside a sandbox keeps the kit, and the spot they were standing on becomes the new point, so /back twice is a return trip.

It refuses with back.no-location when there is no point, or when the world it names is no longer a sandbox world.

/rekit

/rekit puts the active kit back on and sets health, food and saturation to full. It only works while standing in a sandbox world, and it re-applies the kit the player is wearing — not their favourite. A player who arrived without a kit is told rekit.no-kit.

What is not persisted

The /back point, the pending TPA requests and the kit a player is wearing all live in memory. A restart clears all three.

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