The admin panel
`/sandbox` screen by screen: worlds, gamerules, players, teleport pads, predefined kits, kit-room categories and the lobby.
/sandbox opens everything an administrator owns. It needs exyliasandbox.admin, and every button
behind it re-checks that node, so a player who somehow reaches a screen still cannot press anything.
The hub
| Button | Opens |
|---|---|
| MANAGE WORLDS | The world list, with the world count and the players inside them |
| KIT ROOM | The kit-room categories |
| PREDEFINED KITS | The admin kit templates |
| TP REGIONS | The teleport pads |
| SET LOBBY | Stores where you are standing as the lobby |
| SET KIT CREATOR | Stores where you are standing as the kit-creator room |
| RECARGAR CONFIGS | Re-reads the config files and recompiles the menus |
The last three act on the spot, with no confirmation.
Worlds
The world list pages through every configured world. Each row shows its id, whether it is managed or
imported, its status, the players inside, its biome and its border radius; a READY world glows.
| Click | What it does |
|---|---|
| Left | Opens the world screen |
| Right | Teleports you into that world, without claiming a session |
CREATE WORLD and IMPORT WORLD each start a short chat wizard and end on the world screen with nothing yet written. Reset to Defaults puts the five shipped worlds back, through a confirmation.
The world screen
Everything here edits a draft. Nothing reaches the database until SAVE WORLD; the back button discards it.
| Button | What it does |
|---|---|
| ICON | Opens an icon picker |
| NAME | Chat prompt for the display name |
| BIOME | Chat prompt for a biome id. N/A on an imported world |
| GENERATION | Cycles the five presets. N/A on an imported world |
| BORDER | Left +500, right −500 with a floor of 100, shift-left types a number. It is the diameter |
| GAMERULES | The thirteen toggles and the difficulty |
| TELEPORT | Sends you into the world |
| PLAYERS | The players inside it |
| SAVE WORLD | Writes the row, creates the folder and queues the pre-generation |
| The last slot | Deletes the world, through a confirmation. A world that has never been saved shows a grey pane instead |
The border shown next to a world is its radius; the button edits the diameter.
Gamerules
Thirteen toggles, each drawn ENABLED or DISABLED, plus a difficulty that cycles
PEACEFUL → EASY → NORMAL → HARD. The full list and what each maps to is on the
Worlds page.
Players
One head per player in the world, showing their game mode, health, level and coordinates. Clicking one teleports you to them.
Teleport pads
The pad list, the pad editor and their two delete buttons are covered on the Teleport pads page. Deleting a pad from either place asks nothing.
Predefined kits
The template list, its create button and the per-kit editor are covered on the
Kits page. /sandbox predefinedkits opens the list
directly.
Kit-room categories
The category list, its create button, its icon picker and its delete gesture are covered on the Kit room page.
Reloading
RECARGAR CONFIGS, and /sandbox reload from the console, both re-read config.yml, messages.yml
and scoreboards.yml and recompile the menus. Worlds, kits, pads and statistics are not touched: they
live in the database and are read when they change.
Everything under menus/admin/ is refreshed from the jar each time the plugin enables, and each of
those files says so at the top. Edit menus/user/ freely; edits under menus/admin/ are undone by the
next restart.
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