Content generated with AI — it may contain mistakes.

Systems

The admin panel

`/sandbox` screen by screen: worlds, gamerules, players, teleport pads, predefined kits, kit-room categories and the lobby.

/sandbox opens everything an administrator owns. It needs exyliasandbox.admin, and every button behind it re-checks that node, so a player who somehow reaches a screen still cannot press anything.

The hub

ButtonOpens
MANAGE WORLDSThe world list, with the world count and the players inside them
KIT ROOMThe kit-room categories
PREDEFINED KITSThe admin kit templates
TP REGIONSThe teleport pads
SET LOBBYStores where you are standing as the lobby
SET KIT CREATORStores where you are standing as the kit-creator room
RECARGAR CONFIGSRe-reads the config files and recompiles the menus

The last three act on the spot, with no confirmation.

Worlds

The world list pages through every configured world. Each row shows its id, whether it is managed or imported, its status, the players inside, its biome and its border radius; a READY world glows.

ClickWhat it does
LeftOpens the world screen
RightTeleports you into that world, without claiming a session

CREATE WORLD and IMPORT WORLD each start a short chat wizard and end on the world screen with nothing yet written. Reset to Defaults puts the five shipped worlds back, through a confirmation.

The world screen

Everything here edits a draft. Nothing reaches the database until SAVE WORLD; the back button discards it.

ButtonWhat it does
ICONOpens an icon picker
NAMEChat prompt for the display name
BIOMEChat prompt for a biome id. N/A on an imported world
GENERATIONCycles the five presets. N/A on an imported world
BORDERLeft +500, right −500 with a floor of 100, shift-left types a number. It is the diameter
GAMERULESThe thirteen toggles and the difficulty
TELEPORTSends you into the world
PLAYERSThe players inside it
SAVE WORLDWrites the row, creates the folder and queues the pre-generation
The last slotDeletes the world, through a confirmation. A world that has never been saved shows a grey pane instead

The border shown next to a world is its radius; the button edits the diameter.

Gamerules

Thirteen toggles, each drawn ENABLED or DISABLED, plus a difficulty that cycles PEACEFUL → EASY → NORMAL → HARD. The full list and what each maps to is on the Worlds page.

Players

One head per player in the world, showing their game mode, health, level and coordinates. Clicking one teleports you to them.

Teleport pads

The pad list, the pad editor and their two delete buttons are covered on the Teleport pads page. Deleting a pad from either place asks nothing.

Predefined kits

The template list, its create button and the per-kit editor are covered on the Kits page. /sandbox predefinedkits opens the list directly.

Kit-room categories

The category list, its create button, its icon picker and its delete gesture are covered on the Kit room page.

Reloading

RECARGAR CONFIGS, and /sandbox reload from the console, both re-read config.yml, messages.yml and scoreboards.yml and recompile the menus. Worlds, kits, pads and statistics are not touched: they live in the database and are read when they change.

The admin screens are rewritten on every start

Everything under menus/admin/ is refreshed from the jar each time the plugin enables, and each of those files says so at the top. Edit menus/user/ freely; edits under menus/admin/ are undone by the next restart.

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