
Documentation
ExyliaPracticeCore
Ranked matchmaking, duels, parties, a per-player kit editor, arenas that clone and regenerate themselves, nine ELO ranks and seasons — the largest plugin in the ecosystem.
- Version
- v1.0.9
- Minecraft
- 1.21+
- Category
- Gamemode
- Pages
- 28
Getting started03
Arenas03
ArenasThe two regions, the four spawns, the protection radii and what makes an arena enableable.Clones and regenerationHow one built arena becomes ten simultaneous matches, and what happens to the blocks between them.Extra regionsOptional boxes inside an arena that become a target, a home, or both — the basis of capture-style kits.
Kits04
Kits and categoriesWhat a kit carries, where it may be played, and how categories organise the menus.Kit rulesEvery toggle, number and attribute on a kit, with its default and what actually enforces it.Special conditionsEight triggers, three actions, and the gamemodes you can build by combining them.Kit editorHow players save their own loadouts, how many they get, and which one a match hands them.
Playing05
Queue and matchmakingHow a player queues for several kits at once, and exactly how two of them get paired.DuelsChallenging a player directly, best-of-N rounds, and what a duel does that a queue match does not.PartiesGrouping up, the three party gamemodes, and the permission that decides how big a party can get.SpectatingWatching a match from outside, being revived into spectator mode inside one, and the setting that blocks both.The lobbyHotbars, double jump, player visibility, jump pads, portals and the PvP zones players warm up in.
Competitive04
ELO and ranksNine ranks, per-kit and global ladders, placements, the demotion shield, boosts and the anti-boost checks.SeasonsRotating the ladder in two database writes, what survives it, and the restart that follows.StatisticsThe three tiers of counters, what a match commits, the leaderboards and the admin commands that edit them.Match historyEvery match, both inventories, and the sixty-day window it lives in.
Reference09
CommandsEvery command and subcommand, with its aliases and the permission it needs.PermissionsEvery node the plugin checks, and the two that count downwards.PlaceholdersEvery placeholder the plugin answers, written in full.ScoreboardsNineteen sidebars, how the right one is chosen, and the tokens each of them can use.ConfigurationEvery key in config.yml, with its default and what it changes.DatabaseThe seventeen tables, what each one holds, and how the two stat tiers relate.Web APIThe optional integration with practice-api.exylia.net: what is sent, how it survives an outage, and how a player links their profile.APIReading arenas, kits, matches, queues, parties and ranking, and asking whether a player is free before you move them.FAQThe things that go wrong first, and the answers to them.