
Documentation
ExyliaClans
Per-clan ranks written by the players themselves, a bank, rectangular land claims, deaths till raidable, levels, alliances and rivalries, a recruitment board in both directions, and a clan mailbox.
- Version
- v1.1.0
- Minecraft
- 1.21+
- Category
- Social
- Pages
- 21
Getting started03
IntroductionWhat ExyliaClans is: player-written ranks, rectangular land claims, deaths till raidable, and a recruitment board that works in both directions.InstallationDependencies, the files it writes, the tables it creates, and what to check on the first start.First stepsFrom an empty server to a clan that owns land: the permission set, the first clan, the bank and the first claim.
Configuring04
ModulesThe twelve switches in config.yml, what each one turns off, and what stays behind when it is off.Roles and rank permissionsThe 24 in-clan permissions, how weight decides who may act on whom, and the default-roles block new clans are built from.ClaimsOne rectangle per clan: the selection tool, the price, the two protection modes, reclaiming and the map.LevelsEXP from kills, kill streaks and rival multipliers, the ten-level table, and the caps each level raises.
Systems06
DTRDeaths till raidable: the pool, the freeze, the regeneration tick, and what going below zero opens up.Allies and rivalsAlliances are mutual and asked for; rivalries are one-sided and declared. What each one changes.War toolsFocus, camp, rally and regroup: the four things a clan points at something, and the boss bars that track them.Recruitment/lfc and /lfp: a free-agent board and a job board, both built from questions you write.Chat and mailThree chat channels, two one-character shortcuts, and a clan mailbox that survives a logout.Stats, leaderboards and logsWhat is counted, where it is stored, the seven rankings, and the per-clan audit trail.
Reference08
CommandsEvery command and subcommand, with its aliases, its permission node, its rank permission and the module it needs.PermissionsThe 34 command nodes, the bypass, the 20 admin nodes, and how they differ from the clan's own rank permissions.PlaceholdersEvery %placeholder% the plugin registers, including the roster slots, the leaderboards and the relational three.Configurationconfig.yml key by key, plus what messages.yml, lfc.yml and lfp.yml hold.MenusThe thirty-seven screens, how a menu file is put together, and the actions its buttons can call.DatabaseThe thirteen tables, what keys them, and what to know before touching them by hand.APIReading clans, members, roles, land and DTR, and running the same flows the player's own commands run.FAQThe questions the defaults actually cause.