
Documentation
ExyliaCrates
Crates built and edited in game and placed on any block, opened with key items or a key balance shared across a network, priced in any mix of keys and money, with weighted rewards whose rarity follows their real odds, a guarantee after so many openings, eleven opening animations everybody nearby watches, bulk openings with per-rank limits, per-crate and per-feature permissions, a history and server-wide announcements.
- Version
- v1.1.0
- Minecraft
- 1.21.1+
- Category
- Survival
- Pages
- 14
Getting started03
IntroductionWhat ExyliaCrates is, what it covers, what it needs to run and how this documentation is organised.InstallationThe loader jar and the licence, dependencies and what each optional plugin adds, the files the plugin writes, the database, networks, and servers that used the crates of ExyliaSurvivalCore.First stepsA first crate in a few minutes: create it, give it rewards, place it with the wand, get a key and open it.
Crates05
CratesThe crate list, a crate's overview and its five sections, placing crates with the wand, the floating icon, the hologram and the idle loop.Keys and costsKeys as records of their own, key items and key balances, how they are given and taken, and the list of keys and money a crate charges per opening.Rewards and raritiesThe weighted reward editor, how a prize is drawn, rarities as bands of the real odds in tiers.yml, rewards per key, the guarantee, and the contents screen with its real odds.OpeningsWhat happens from the click to the prize: the checks, shared and private openings, opening several keys at once, speeding up, leaving mid-opening, the history, announcements and the other plugins that hear about it.AnimationsThe eleven opening animations and the instant reveal, how every animation is built from the same five phases, and every key of each animations/<id>.yml file.
Reference06
CommandsEvery /crates and /cratesadmin subcommand, who can run it, and what it does.PermissionsEvery node the plugin declares, the per-feature and per-crate nodes that turn features into rank perks, and the multi-open limit per rank.PlaceholdersEvery placeholder the plugin answers, in both the PlaceholderAPI and the in-plugin form, and the values the menu and message files are filled with.Configurationconfig.yml key by key, tiers.yml and the animation files, the messages file and its languages, and the menu files.APIRead and grant crate keys from another plugin, and listen for every crate opening.Frequently asked questionsThe questions that come up most.