Reference
Permissions
The five nodes the plugin declares and what each one gates.
| Permission | Default | What it gates |
|---|---|---|
exyliatabletop.play | everyone | /<game> (the lobby), taking a seat, accept, deny, start, cancel, leave, /games, /tabletop, and the tabletop:lobby, tabletop:join, tabletop:cancel, tabletop:leave, tabletop:click and tabletop:games menu actions. A game's card in the catalogue is shown only to players with it. |
exyliatabletop.create | everyone | /<game> create, the lobby's OPEN A TABLE button and the tabletop:create action. |
exyliatabletop.duel | everyone | /<game> duel, to one player or several. |
exyliatabletop.bypass.fee | nobody | A win pays the whole pot, without the server fee. |
exyliatabletop.admin | operators | /tabletopadmin and its subcommands, table create, edit, remove and list included, and the admin screens and their buttons. |
Every menu action checks its node itself, so copying a button into a screen players can open hands them nothing they did not already have.
Sitting down at a table in the world checks no node: clicking one seats any player, and the first sets its stake. To keep players from a table, do not set it down where they can reach it.
There is no node per game. To keep a game from everybody, switch it off with enabled: false in its module
file; to keep it from some players, deny its command with your permissions plugin.
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