Content generated with AI — it may contain mistakes.

Reference

Commands

Every /journey and /journeyadmin command, with its permission and what it does.

Players

/journey has the aliases /journeys and /quest. Every subcommand needs exyliajourney.use, which everybody has by default.

CommandWhat it does
/journeyOpens your journey: its steps with their state and progress, the rewards, and the guidance switches.
/journey skipSkips the cinematic you are watching at once, if it is skippable. Otherwise asks you to confirm, then skips the current step of your tracked journey; a step that cannot be skipped answers with a refusal.
/journey skip journeyAsks you to confirm, then skips your whole tracked journey. It pays nothing and never starts again on its own. A journey that cannot be skipped answers with a refusal.
/journey hideHides all guidance, or shows it again. Progress still counts.
/journey track <journey>Follows another of your active journeys: its step becomes the one the guidance shows.

Admins

/journeyadmin has the alias /jadmin. Every subcommand needs exyliajourney.admin, which operators have by default.

CommandWhat it does
/journeyadminOpens the editor.
/journeyadmin start <player> <journey>Starts a journey for a player, ignoring enabled, requirements, cooldown, group and earlier completions or skips. Refused only when it is already active.
/journeyadmin stop <player> <journey>Stops an active journey without completing it. No rewards; its triggers may start it again.
/journeyadmin complete <player> <journey>Completes a journey now, starting it first if needed, with its completion rewards in full, even if the player skipped steps. The steps left are not paid.
/journeyadmin reset <player> <journey>Forgets everything the player did on that journey: progress, completion, skip and cooldown. Works for journeys that no longer exist, to clear leftovers.
/journeyadmin trigger <player> <key> [amount]Fires a CUSTOM key for the player, amount times (1). npc:<id> counts as clicking that NPC. Says how many steps counted it.
/journeyadmin stats <journey>Opens the journey's funnel.
/journeyadmin demoBuilds a working journey, route, cinematic and NPC around you and starts it. See First steps.
/journeyadmin reloadReloads config.yml, messages, journeys, cinematics, routes, menus and NPCs, and says how many problems it found.

Routes

CommandWhat it does
/journeyadmin route record <id>Starts recording a route: a point every 1.5 blocks as you walk.
/journeyadmin route stopStops and saves it. Sneaking twice quickly does the same.
/journeyadmin route preview <id>Draws a saved route to you for ten seconds.
/journeyadmin route delete <id>Deletes a route file.

Cinematics

CommandWhat it does
/journeyadmin cinematic record <id>Starts the recorder hotbar: mark, undo, preview, save, cancel.
/journeyadmin cinematic play <id> [player]Plays a cinematic to you, or to another player. A WATCH_CINEMATIC step waiting for it counts it.
/journeyadmin cinematic delete <id>Deletes a cinematic file.

demo, stats, route record, route stop, route preview and cinematic record need a player; the rest also work from the console.

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