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Reference

Commands

The player command /pv and the staff command /pvadmin, with their aliases, permissions and what each argument accepts.

Two commands. /pv is everything a player does with their own vaults; /pvadmin is everything staff do with somebody else's. A player argument accepts anybody this server has seen, online, offline or on another server, and suggests their names as you type.

/pv

/pv has the aliases /playervault, /playervaults, /vault and /vaults, and needs exyliaplayervaults.use. It is for players only.

CommandPermissionWhat it does
/pvexyliaplayervaults.useOpens the vault list.
/pv <number>exyliaplayervaults.useOpens that vault, after the restrictions.
/pv search <item>+ exyliaplayervaults.searchWhich of your vaults hold an item, by material or name.

/pv <number> past the vaults a player has answers "You do not have vault <number>.". Renaming, changing icons and buying are done from the list, not by command.

/pvadmin

/pvadmin has the alias /playervaultsadmin. On its own it prints the usage, with exyliaplayervaults.admin.view.

CommandPermissionWhat it does
/pvadmin list <player>exyliaplayervaults.admin.viewTheir vault list; each vault opens to edit or read only, as the sender may.
/pvadmin view <player> <number>exyliaplayervaults.admin.viewA vault as stored, read only, without closing it for whoever has it open.
/pvadmin edit <player> <number>exyliaplayervaults.admin.editA vault, to change it; a window open elsewhere is written and closed first.
/pvadmin history <player> <number>exyliaplayervaults.admin.historyIts earlier copies, to look at, or put back with admin.edit too.
/pvadmin clear <player> <number>exyliaplayervaults.admin.clearEmpties it after a confirmation; the contents go to its history first.
/pvadmin reloadexyliaplayervaults.admin.reloadReloads config.yml, the messages and the menus.

Every subcommand except reload is for players only. <number> starts at 1 and is not checked against the owner's allowance. See Staff tools.

What reload does

Two steps: configs reads config.yml and messages.yml again, applies the prefix and restarts the checkpoint timer at the new vaults.checkpoint; menus compiles both screens again, rewriting menus/admin/ from the jar first. The menus step also runs when ExyliaLib itself is reloaded, so a palette change reaches the screens.

Open vaults are not touched by a reload. A new default-rows, hidden-slots or blocked-materials applies to the next window opened.

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