Content generated with AI — it may contain mistakes.

Systems

Cooldowns

Cooldowns of special items: where they are set, the action bar, and the commands that change them. Vanilla item cooldowns live in ExyliaCombat.

Special item cooldowns show on the item as the vanilla cooldown sweep, on the action bar, and as a HUD cooldown on Lunar and Feather clients.

Cooldowns of five minutes or more survive a restart; shorter ones are lost.

Cooldowns on vanilla items — ender pearls, golden apples, totems — are no longer part of ExyliaSpecials: they moved to ExyliaCombat with the combat tag. See Combat.

Special items

Set with cooldown: on the item or on a feature. See Special items.

The action bar

While a special item is cooling, the action bar lists it. The line is shared through ExyliaLib, so ExyliaCombat's combat time and vanilla cooldowns appear on the same bar.

FREEZE 24s ⌚ | FLIGHT 41s ⌚
actionbar.Default
enabledtrue

The layout — separator and format (%item%, %time%) — is under actionbar in messages.yml. Lunar and Feather players get the HUD cooldowns instead and do not see the action bar.

Commands

Command
/specialsadmin cooldown set <player> <id> <seconds>Sets it; 0 clears. Up to 86400.
/specialsadmin cooldown add <player> <id> <seconds>Adds to what is left.
/specialsadmin cooldown decrease <player> <id> <seconds>Takes from what is left.
/specialsadmin cooldown remove <player> [id]Clears it; every special item cooldown without an id.

<id> is a special item id, vanilla:<material> such as vanilla:ender_pearl (a cooldown ExyliaCombat put on), or ALL (every special item). All need exyliaspecials.admin.cooldown.

The Your cooldowns screen of /specialsadmin lists your own special item cooldowns; a click clears one, and Clear all clears every special item cooldown you have.

Placeholders

%exyliaspecials_cooldown_<id>% and %exyliaspecials_oncooldown_<id>%. See Placeholders.

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