Content generated with AI — it may contain mistakes.

Reference

Placeholders

Every %exyliaspecials_...% placeholder: combat, the held item, cooldowns, stat trackers and states.

Placeholders work through PlaceholderAPI as %exyliaspecials_<name>%, and in any Exylia plugin's text without it. They are read for the viewing player; without one they are empty.

Combat

PlaceholderValue
%exyliaspecials_in_combat%true or false.
%exyliaspecials_combat_time%Time left on the tag, such as 12s.

Read from whichever combat plugin is installed (ExyliaCombat, DeluxeCombat or PvPManager); false without one.

The held item

The item in the main hand.

PlaceholderValue
%exyliaspecials_item_id%Its id; empty when it is not a special item.
%exyliaspecials_current_uses%Uses left; ∞ without a limit.
%exyliaspecials_max_uses%Uses it started with; ∞ without a limit.
%exyliaspecials_stattrack_<tracker>%That tracker's count on it, e.g. %exyliaspecials_stattrack_kills_tracker%; empty when it has none.

Cooldowns

PlaceholderValue
%exyliaspecials_cooldown_<id>%Time left. A special item id gives its longest timer; vanilla:ender_pearl a vanilla cooldown ExyliaCombat put on.
%exyliaspecials_oncooldown_<id>%true or false.
%exyliaspecials_cooldown_freeze%
%exyliaspecials_oncooldown_vanilla:ender_pearl%

States

PlaceholderValue
%exyliaspecials_state_<state>%true or false.
%exyliaspecials_state_<state>_remaining%Time left; ∞ for a state without an end.

<state> is one of invulnerable, frozen, no_build, no_item_use, effect_immunity, unstoppable, silenced, lifesteal, flight, no_fall_damage, vanished and undying. See States. An unknown state returns nothing.

%exyliaspecials_stacks_<id>% is the player's live count of the stack counter <id>; 0 when it has decayed.

Inside the plugin

Item names and lore have their own placeholders, such as %uses% and %time_remaining% — see Special items. Steps have variables such as %targets_found% — see Action language.

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