Content generated with AI — it may contain mistakes.

Reference

Placeholders

The slots a player uses, the design they wear, and what they have unlocked.

Every placeholder below is written in full, and clicking one copies it. They are registered through ExyliaLib, so they work in any Exylia text and, with PlaceholderAPI installed, everywhere else.

The design they wear

PlaceholderDescription
%exyliashields_slots_used%How many slots hold a design.
%exyliashields_slots_max%How many slots their permissions allow.
%exyliashields_active_slot%The slot they are wearing, counted from one as the menu shows it.
%exyliashields_layers%How many layers the worn design has. 0 when the slot is empty.
%exyliashields_base_color%The worn design's base colour, by its display name. Empty when the slot is empty.

The crate

PlaceholderDescription
%exyliashields_keys%How many crate keys they hold.
%exyliashields_unlocked%How many patterns and colours they have unlocked from the crate or the shop.
%exyliashields_unlocked_<id>%true or false for one entry, its id with pattern_ or color_ in front — %exyliashields_unlocked_pattern_stripe_bottom%, %exyliashields_unlocked_color_red%.
%exyliashields_tier_count_<tier>%How many entries a rarity holds — %exyliashields_tier_count_legendary%.

%exyliashields_unlocked% counts only what was won or bought, not what a permission grants.

The design placeholders answer empty for a player whose slots have not loaded yet rather than 0, so a scoreboard does not flash a wrong number on join.

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