FAQ
Common questions: modules that seem missing, the hotbar, visibility, selector counts, build mode and data.
Why is the chat module not doing anything?
chat and onboarding are off by default. Switch them on in /lobbyadmin → Modules.
How do I add a lobby area?
/lobbyadmin → Areas. Areas are managed from that screen. See Lobby areas.
I cannot build in the lobby
Protection applies to everyone, admins included. Run /lobbyadmin build (exylialobby.build) to toggle
build mode.
The hotbar buttons do not show
- ExyliaPracticeCore installed: its lobby hotbar stays in charge. Set
force: truein the hotbar module to draw this one. - PacketEvents missing: buttons are drawn as an overlay and need it.
- The player is not inside a lobby area.
- A button with
requiresis drawn only while that module is on.
Everyone can see everyone
Visibility needs PacketEvents. Without it every call does nothing.
The selector shows no player counts
Counts and status come from the proxy through ExyliaLib. Check the network link in ExyliaLib, and that
server matches the id the proxy uses.
A player lost their items or effects after leaving the lobby
They should not: whatever a module changes is given back when the player leaves, quits or the module is
switched off, and the state module keeps the original on the player so a crash does not lose it. If it
happens, switch on debug in config.yml and report the log.
Endless parkour does nothing
It needs PacketEvents, an endless area (/lobbyadmin parkour endlessarea <name>) and the mode enabled under
modes.
Where is player data kept, and how do I reset it?
Parkour records and stats and PvP stats are in ExyliaLib's database. /exylialib resetplayer and
/exylialib wipe cover them; the plugin has no wipe command of its own.
Does it work on Folia?
Yes, Folia 1.21.4+ and Paper 1.21.1+.
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