Introduction
What ExyliaLobby is, the modules it is made of, and how this documentation is organised.
ExyliaLobby is a complete lobby for Paper 1.21.1+ and Folia 1.21.4+. It is free and open source, published under the GNU General Public License v3.0 on GitHub.
Every part is a module. Sixteen of them ship, each one switches on or off live from /lobbyadmin
without a restart, and a module that is off registers nothing and costs nothing. Everything an admin
tunes (settings, hotbar buttons, launch pads, courses, servers, triggers) is edited in game.
The lobby rules apply only inside the lobby areas you define: whole worlds, boxes inside other worlds, or WorldGuard regions. A player who leaves them gets back exactly what the lobby changed (game mode, hotbar, effects, experience bar).
What is included
The sixteen modules, what each does, and how to switch them.
Lobby areasWorlds, boxes and WorldGuard regions: where the lobby is.
ParkourCourses built in game, medals, endless, sprint and daily modes, and leaderboards.
Lobby PvPHold the sword to opt in; your hotbar comes back exactly.
Replacing PhoenixLobby or AxLobbyWhich module covers which feature.
APILobbyEnterEvent and LobbyLeaveEvent.
How the pages are organised
| Group | Pages |
|---|---|
| Getting started | Installation, First steps |
| The lobby | Modules, Lobby areas |
| Module groups | Spawn, state and protection, Hotbar and movement, Servers and HUD, Gadgets, Parkour, Lobby PvP |
| Reference | Commands, Permissions, Placeholders, Translations, FAQ |
Something missing on this page? Tell us on Discord