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RandomKits

Arenas

The setup wizard, creating an arena by hand, the PvP and safe boxes, spawns, the kit pool, roll mode, spawn protection, pure arenas and block resets.

Arenas are built in game, from /rkadmin → Arenas or with /rkadmin arena .... Both need exyliarandomkits.admin. Every change is saved at once; nothing needs a reload.

An arena is a PvP box in a world, with at least one spawn. It is ready, and players can be sent to it, once it has both and its world is loaded. The list and the arena screen show its state, its world, its mode and how many players are fighting in it.

The setup wizard

/rkadmin setup (or Arenas → the setup button) builds a first arena in one pass:

Id

Lowercase letters, digits, - and _, up to 32. An id that exists is refused.

PvP region

Select the box players fight in with the selection wand: both corners.

Spawn

Stand where a life should start and confirm. The direction you face is kept. A spawn in another world than the region is left out.

Starter kits

Yes (the default) imports the ten bundled kits; ids that already exist are skipped. See Kits.

Roll mode

Random or Draft. See Playing.

Summary

Everything is shown before anything is made. On finish the arena is saved and its blocks saved as the schematic resets put back. Add more spawns and a safe box afterwards from its screen.

By hand

/rkadmin arena create main
/rkadmin arena setregion main pvp
/rkadmin arena setregion main safe
/rkadmin arena addspawn main
/rkadmin arena addspawn main
/rkadmin arena schematic main

create makes the arena in the world you stand in. setregion starts a wand selection; once the arena has a box or a spawn, a selection in another world is refused. setspawn replaces every spawn with the spot where you stand, addspawn adds one. Spawns must be in the arena's world.

The arena screen

ButtonWhat it does
StatusWhether it is ready, its world, its mode and how many are fighting.
RegionsThe PvP region, the box players fight in, where only blocks players place can be broken; the optional Safe region, a box where nobody is hurt, for spawns above the fight; and Remove safe region, so lives start straight in the fight.
SpawnsEvery spawn with its coordinates: left-click teleports there, right-click removes it. Add spawn here adds where you stand, facing where you look.
Kit poolWhich kits this arena rolls: click a kit to roll it here or stop rolling it. All kits rolls every kit, and every kit made later.
GameplayRoll mode (Random or Draft), Spawn protection, Upgrades and Perks.
ResetsSave blocks, Reset interval and Reset now.
TeleportTakes you to the first spawn.
Delete arenaRemoves it for good, after a confirmation. Players in it are sent out first.

Boxes

The PvP box and the safe box together are the arena: walking or teleporting out of them is not allowed, and falling below the lowest of them by more than death.void-margin blocks is a death. PvP is off inside the safe box.

Spawns

A life starts at a random spawn among the half farthest from the other players, so a new kit is not dropped next to a fight. Add as many as the arena has room for.

Pool and mode

/rkadmin arena pool <id> <kits...|all> sets the pool from a list of kit ids separated by spaces or commas; all (an empty pool) rolls every kit. /rkadmin arena mode <id> RANDOM|DRAFT sets the roll mode.

Spawn protection

/rkadmin arena protection <id> <seconds>. A new arena starts with arenas.spawn-protection from config.yml (3s). The spawn-protection upgrade adds to it where upgrades count. Attacking ends it.

Pure arenas

With Upgrades off, an arena is pure: account and kit upgrades, mastery and the rewards bonus do not count there, so everyone is equal. With Perks off, equipped perks do not fire there. XP and levels are earned in every arena.

Resets

An arena's blocks are put back from its schematic, schematics/randomkits_<arena>.schem in the plugin folder, saved with FastAsyncWorldEdit when it is installed and ExyliaLib's own engine otherwise.

CommandButtonWhat it does
/rkadmin arena schematic <id>Save blocksSaves the PvP box as it is now: what every reset puts back. Do it after building.
/rkadmin arena reset <id>Reset nowMoves the players to spawns, then puts the blocks back.
/rkadmin arena interval <id> <seconds>Reset intervalResets every so often; 0, the default, never.

A reset needs a saved schematic; without one it fails and says so.

Deleting

/rkadmin arena delete <id> or Delete arena. Players in it leave first and get their things back.

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