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Reference

Permissions

Every permission node of ExyliaSpawners, its default, and the numbered nodes for stack size, placement limit and mining chance.

PermissionDefaultGrants
exyliaspawners.useeverybodyPlacing, stacking, opening, mining and cleansing spawners; /spawners, /spawners trust and /spawners untrust.
exyliaspawners.mine.<type>everybody (mine.*)Mining that type. Checked only with mining.require-type-permission.
exyliaspawners.place.<type>everybody (place.*)Placing that type, and changing a spawner to it with an egg. Checked only with placement.require-type-permission.
exyliaspawners.eggeverybodyChanging a spawner's type with a spawn egg, when egg-change.enabled is on.
exyliaspawners.hologrameverybody/spawners hologram.
exyliaspawners.autosellnobodyTurning autosell on; autosell keeps running only while the owner holds it.
exyliaspawners.remotenobodySelling from My spawners and /spawners sell, and selling spawners on other servers.
exyliaspawners.adminoperatorsEvery /spawnersadmin command and admin screen, and passing the trust check on every spawner.
Per-type permissions start granted

exyliaspawners.mine.* and exyliaspawners.place.* are granted to everybody, so turning on require-type-permission changes nothing by itself. To gate types, negate the wildcard for the group and grant exyliaspawners.mine.<type> or exyliaspawners.place.<type> per type, for example exyliaspawners.mine.blaze.

Numbered permissions

The highest number a player holds wins.

PermissionWhat the number is
exyliaspawners.stack.<n>Most spawners in one stack. It raises the type's or tier's stack limit, never lowers it.
exyliaspawners.limit.<n>Most spawner blocks the player may have placed. When the player holds one, it replaces placement.player-limit.
exyliaspawners.chance.<n>Percent chance that mining drops the spawner. It raises mining.chance, never lowers it.

A player limit counts blocks, not spawners: a stack of 64 is one block. In network mode it counts the player's blocks on every server.

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