Reference
Permissions
Every permission node of ExyliaSpawners, its default, and the numbered nodes for stack size, placement limit and mining chance.
| Permission | Default | Grants |
|---|---|---|
exyliaspawners.use | everybody | Placing, stacking, opening, mining and cleansing spawners; /spawners, /spawners trust and /spawners untrust. |
exyliaspawners.mine.<type> | everybody (mine.*) | Mining that type. Checked only with mining.require-type-permission. |
exyliaspawners.place.<type> | everybody (place.*) | Placing that type, and changing a spawner to it with an egg. Checked only with placement.require-type-permission. |
exyliaspawners.egg | everybody | Changing a spawner's type with a spawn egg, when egg-change.enabled is on. |
exyliaspawners.hologram | everybody | /spawners hologram. |
exyliaspawners.autosell | nobody | Turning autosell on; autosell keeps running only while the owner holds it. |
exyliaspawners.remote | nobody | Selling from My spawners and /spawners sell, and selling spawners on other servers. |
exyliaspawners.admin | operators | Every /spawnersadmin command and admin screen, and passing the trust check on every spawner. |
Per-type permissions start granted
exyliaspawners.mine.* and exyliaspawners.place.* are granted to everybody, so turning on
require-type-permission changes nothing by itself. To gate types, negate the wildcard for the group and grant
exyliaspawners.mine.<type> or exyliaspawners.place.<type> per type, for example exyliaspawners.mine.blaze.
Numbered permissions
The highest number a player holds wins.
| Permission | What the number is |
|---|---|
exyliaspawners.stack.<n> | Most spawners in one stack. It raises the type's or tier's stack limit, never lowers it. |
exyliaspawners.limit.<n> | Most spawner blocks the player may have placed. When the player holds one, it replaces placement.player-limit. |
exyliaspawners.chance.<n> | Percent chance that mining drops the spawner. It raises mining.chance, never lowers it. |
A player limit counts blocks, not spawners: a stack of 64 is one block. In network mode it counts the player's blocks on every server.
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